Moholy-Nagy University of Art and Design

Too Deep to Wander

Project overview
Student name
Péter Bunford
Degree level
The focus of my last semester was on developing a script for a narrative walking-simulator game. The story explores the consequences of social mobility from the perspective of a university student who returns to his homeland through a subconscious therapy. During the story, the protagonist is initially unable to get home, but with the encouragement of his therapist, he uses all possible means to reach his homeland and uncover what lies there. The protagonist discovers that he can influence and control the subconscious world around him, allowing him to return home. Upon his return, the protagonist meets his childhood self, where he has the opportunity to advise his younger self on the difficulties he will face in the future. After I finished the script, I realised that, in addition to the personal approach and the development of the narrative, I needed the knowledge of various accumulated disciplines, the involvement of psychologists, sociologists, even neurobiologists. The story also has a personal reference, which I aim to provide an opportunity for the players to learn and understand the feelings of statelessness, social mobility and alienation in terms of social and cultural impact, thus promoting social awareness and empathy, and the game could even be part of a therapeutic process in the future.
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