Addressing complexity with games and interactive digital narratives - MOME organizes Complexityjam

COMPLEXITYJAM

Addressing complexity with games and interactive digital narratives

Bring your ideas and create your game or Interactive Digital Narrative about how to handle the information overload, identify fake news and beat the pandemic with playful creativity!

Join us if you are a game developer, artist, graphic designer, musician, narrative designer, writer or just simply interested in making video games or other interactive digital narratives.

Register at https://forms.gle/FpD2txq3XPWbZHty8 Deadline: May 29, 17.59 (the itch.io link will be sent to you 24 hours before the game jam starts) If you want to help us to find a team, then please register before May 26.

Duration: 1 week - Friday May 29 18:00 CET - June 5 18:00 CET

Platform: itch.io (the link will be e-mailed to you 24 hours before the game jam starts)
For whom: Join us solo or together with your team, if you are a game developer, artist, graphic designer, musician, narrative designer, writer or just simply interested in making video games or other interactive digital narratives.

How to participate:
Register at https://forms.gle/FpD2txq3XPWbZHty8
Communication platform: Discord
Channels: #generalinfo #announcements #technicalhelp #lookingforteammates #helpfromthecommunity #lookingforusertesteres

 

~~~~THE ESSENTIALS~~~~

// A 1 week (168 hours) long game jam!

// Games, Interactive Digital Narratives and everything in between is welcome

// You can participate solo or in a group. In the case of the latter, please register individually and mention your group in the registration (we will ask this specifically) // If you want to find a group, visit the #lookingforteammates channel on Discord. - we will help you find your perfect match! 

// Registration is mandatory.

// Participants agree to the conditions of INDCOR’s non-discrimination policy

// Avoid the use of copyrighted material (so projects can actually be further developed)!

// The choice of technical platform is up to you. Twine, Game Maker, Unity, Ableton, etc.

// Mentors will be available for help and will check in with you regularly. You will be assigned a mentor.

For specific technical issues please visit the Discord channel #technicalhelp

Criteria for the jury - overall conceptual strength, in particular:

// Makes the complexity of the topic accessible/comprehensible

// Addresses the topic in an innovative/surprising way!

“Playability”  // can be actually played

Well-defined scope // Implements a particular aspect and leaves room to grow

User Experience  // the game is engaging and/or provides novel aesthetic experiences

Reflection // Raises awareness about a real-world topic // Thought-provoking

Play Testing // Documentation of Play Testing and adjustments made in reaction (Google Form - TBC)

 

The games produced during the game jam will be used by INDCOR Cost Action for research purposes

~~~~~~~

Regulation for the community channels:

- Don’t spam and please don’t use the channel for unrelated advertisement

- Be respectful and help the other teams as well

- If you want to share funny moments, random but related stuff please use the #random and #fun channels

 

Deadline for submitting game: June 5 18:00 CET

Register at https://forms.gle/FpD2txq3XPWbZHty8 (the itch.io link will be sent to you 24 hours before the game jam starts)

 

////////////////////////////////////////////////////////////////////////////


Organizing Partners:

COST Action INDCOR

MOME - Moholy-Nagy Művészeti Egyetem, Budapest (HU)

Aalto University (FI)

Abertay University (UK)

Georgia Institute of Technology (US)

The Glasgow School of Art (UK)

HKU (NL)

Södertörns högskola (SW)

Tampere University (FI)

University of Skövde - You Create Reality (SW)

University of Tartu (EE)

Falmouth University (UK)

Cologne Game Lab  

(BUG) Bahçeşehir University Game Lab  

 

Event supported by

COST Action INDCOR

COST - European Cooperation in Science and Technology

MOME - Moholy-Nagy Művészeti Egyetem

National Research, Development and Innovation Office, Hungary

Publikálva: 2020-05-21 10:16:00